The Music within the game will change from
one scene to the next as the dreams start the music will be calm and relaxed
then as the player enters the level and the gameplay starts the music should
change into more heavy music such as rock or metal. This contrast shows that
the player is there to change things as there is a change in the style of
music. The calm music will occur mainly at the start of levels so there will
need to be more heavy music, this helps show the darker side of the player
actions while also having fun. The heavier music also has a tempo that will
match that of the combat found within the game. The HUB world should have a
darker sound but a calm kind of feel to match the tempo of no combat.
Calm
examples of music tracks for calmer moments in the levels:
Heavier
examples of music for when the gameplay occurs:
Calmer
examples of rock and metal for the HUB world gameplay:
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